Scale

Global Scale

This controls the overall scale of all scattered instances in your system.

XYZ Scale

The XYZ Scale controls allow you to independently scale instances along the X, Y, and Z axes.

Random Scale

Random Scale adds variation to the size of scattered instances by randomly adjusting their scale within the defined range.

Scale Clustering

Scale Clustering allows you to scale your entire scatter system based on a procedural noise texture. Instead of randomizing individual instances.

Scale Cluster mix - This is how strong this effects the system

Scale Cluster Size - This controls the size of the noise pattern that is used for this effect

Scale Cluster Seed - This randomizes the seed of the pattern